Platform

Our platform is developed using open web technologies with minimal third-party dependencies, which ensures long-term stability and viability of the platform system. We use:
Three js – A popular choice of rendering engine, a programming interface used for creation and displaying of 3D animated computer graphics via web browser
Ammo.js – Open rendering engine for physics
Linux OS on the server-side
Best technology stack for future-proof delivery:
TypeScript
NodeJS
ReactJS
ThreeJS
AmmoJS
NestJS
Go
C++
Python
By creating our own technology, we provide a seamless abounding experience and deliver best practices.
We use WebRTC providing real-time peer-to-peer communication directly via web browser, eliminating the need for plugins or native applications.
We developed an avatar face synchronization algorithm using a webcam without use of shake keys, which is especially useful for lightweight web browsers.
We developed a web-based VRM editor with 3D configuration functionalities.